首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
admin
2015-01-31
46
问题
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammering away at a game involving rayguns and aliens that splatter when blasted. Today a gamer is as likely to be a middle-aged commuter playing "Angry Birds" on her smartphone. In America, the biggest market, the average game-player is 37 years old. Two-fifths are female. Even teenagers with imaginary rayguns are more likely to be playing "Halo" with their friends than playing alone
Over the past ten years the video-game industry has grown from a small niche business to a huge, mainstream one. With global sales of $56 billion in 2010, it is more than twice the size of the recorded-music industry. Despite the downturn, it is growing by almost 9% a year.
Is this success due to luck or skill? The answer matters, because the rest of the entertainment industry has tended to treat gaming as being a lucky beneficiary of broader technological changes. Video gaming, unlike music, film or television, had the luck to be born digital: it never faced the struggle to convert from analogue. In fact, there is plenty for old media to learn.
Video games have certainly been swept along by two forces: demography and technology. The first gaming generation—the children of the 1970s and early 1980s—is now over 30. Many still love gaming, and can afford to spend far more on it now. As gaming establishes itself as a pastime for adults, the social stigma and the worries about moral corruption that have historically greeted all new media, from novels to pop music, have dissipated. Meanwhile rapid improvements in computing power have allowed game designers to offer experiences that are now often more cinematic than the cinema.
The industry has excelled in two particular areas: pricing and piracy. In an era when people are disinclined to pay for content on the web, games publishers were quick to develop "freemium" models, where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few. In China, where piracy is rampant, many games can be played online for nothing. Firms instead make money by selling in-game perks and "virtual goods" to dedicated players. China is now the second-biggest gaming market, but does not even rank in the top 20 markets for the music business.
As gaming comes to be seen as just another medium, its tech-sawy approach could provide a welcome shot in the arm for existing media groups. Time Warner and Disney have bought games firms; big-budget games, meanwhile, now have Hollywood-style launches.
Which of the following titles suits the passage best?
选项
A、Popularity of Video Games
B、Games—A Big Industry
C、Who Play Games Today?
D、Games and Teenagers
答案
B
解析
主旨题。本题要我们选最恰当的标题,就是选文章的主题。本文主要讲了游戏产业的现状,其发展的两大动力,以及它在营销方面的出色之处等内容。显而易见,本文主要讲的是游戏产业,B项符合。A、C、D项都是文章中的很小的一方面。因此,正确答案是B。
转载请注明原文地址:https://kaotiyun.com/show/ymh7777K
0
大学英语六级
相关试题推荐
HereareSofiaFranco,thefoodwriterandstylist’stop11tipsforahealthydiet:1.Drinklotsofwater.Takea1.5literbo
Themost【B1】______problemcreatedbytherapidincreaseinpopulationisa【B2】______offood.Moremouthshavetobe【B3】______eve
Economicsandweatherhavealotincommon.Knowingwhatconditionswillbelikeinthefutureweeksormonthsisnoteasy.One
Manypeoplebecomequietandtensewhentheyfirstmeetsomeonetheydonotknow,orwhentheyfaceanewsituation.Theybecome
A、Shelivesbetweenthecountrysideandherschool.B、Thecountrysideistoofarfromthecity.C、Thiswasthefirsttimeshewe
A、FuturegrowthofcollegestudentsinAmericaislikelytobequicker.B、Therearelessthan2,000universitiesorcollegesin
A、Paintingapicture.B、Hostingaprogram.C、Designingastudio.D、Takingaphotograph.B根据女士所说的“今天我们请布朗教授带着他的新书《时尚映像》来到我们演播厅”,可
DoestheWorldFaceaFutureofWaterWars?[A]Throughouthistory,peoplehavefoughtbitterwarsoverpoliticalideology,natio
Anadvanceddegreeinbusinessstudiesisnowamustforanyambitiousandfocusedexecutivehopingtoclimbthecareerladderi
Englishistheleadinginternationallanguage.Indifferentcountriesaroundtheglobe,English【B1】______themothertongue,ino
随机试题
医务人员在一定的医德认识,情感、意志、信念的支配下所采取的行为是指医务人员自觉地克服在履行医德义务中所遇到的困难和障碍的毅力是指
某电视台摄制电视剧《马本斋》,编剧唐某根据马某撰写的人物传记《马本斋》创作了剧本,演员王某在剧中扮演马本斋,该电视剧的著作权归谁享有?()
能阻止或延迟食品氧化,以提高食品的稳定性和延长储存期的物质称为抗氧化剂。()
简述我国政府的基本职能。
根据下表,回答96-100题。与2006年7月相比,2007年同期哪个港口货运吞吐量的同比增长率与沿海港口合计吞吐量的同比增长率最为接近?
根据下列文字资料。回答111~115题。2006年,广东城镇单位从业人数创历史新高,2006年从业人数比上年底增加50.17万人,比1995年高峰期的911.90万人还多42.54万人。2006年末企业从业人员达到696.33万人,比上一年底增加
A、 B、 C、 D、 B因为可以看出题干中内部图形全部是不同的,而B项内部图形和题干中第二个图形是相同的,所以排除这一项。
在金山毒霸2008中,手动查杀“移动存储设备”中的病毒木马。
Ядобрался,наконец,доконцалеса,нотамнебыло____дороги.
Whatistheproblem?
最新回复
(
0
)