首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, th
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, th
admin
2014-07-20
80
问题
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, the debate has centered on whether they are "damaging" or merely "harmless fun". But McGonigal is a games advocate. Her belief is that games are actually good for us.
In order to solve the world’s most urgent problems, McGonigal says, we need to play more games because gaming creates people who are solution-focused, collaborative, optimistic and hard-working. This position is interesting, although open to the obvious critique that, unlike in-game challenges, real-world problems are not set up to be rewarding, interesting or even soluble, so framing them as a game is likely to lead nowhere. But there’s certainly potential in using game-like mechanics to encourage us to do things we otherwise might not want to: such as the S2H fitness monitor, which allows users to claim rewards for physical activity.
The wider point—whether playing games actually improves any of our skills—is still open for debate and research. Various studies have shown that playing certain games can increase players’ visual attention, fine motor skills and spatial reasoning. Intuitively, it is not surprising that practicing skills involving fast responses and complicated physical maneuvers might make us better at them.
But is this a reason to play games, or a useful position for gaming advocates? As a novelist, I’ve always found the idea of promoting reading because it improves cognitive skills deeply depressing. Reading is a wonderful thing not because it makes our brains better but because it is enjoyable, enriching and gives us new experiences: just like games.
Once someone has told you that something is good for you, it immediately becomes less attractive. I’m not sure it’s necessary to say that playing games will save the world or improve us. Can’t we just have fun?
Which of the following statements is INCORRECT?
选项
A、Game-like mechanics may encourage people to try something new.
B、Certain games helps to improve players’ capacity of reasoning.
C、Playing games actually improves players’ skills.
D、Certain games can improve players’ speed of response.
答案
C
解析
细节判断题。定位到第2段和第3段。根据第2段末句可知,A与原文内容相符。B、D两项在第3段也有提及,属游戏的正面作用。选项C,与第3段首句不符,本句提到,游戏是否有助提高技能,还有待研究讨论,本题为逆向选择题,故选C。
转载请注明原文地址:https://kaotiyun.com/show/2VTK777K
0
专业英语四级
相关试题推荐
Whatdoestheconversationsayaboutthepassenger’sticket?
IwasborninTuckahoe,TalbotCountry,Maryland.Ihavenoaccurateknowledgeofmyage,neverhavingseenanyauthenticreco
Teachersneedtobeawareoftheemotional,intellectual,andphysicalchangesthatyoungadultsexperience.Andtheyalsoneed
Expressionismisanartisticstyleinwhichtheartistseekstodepictnotobjectiverealitybutratherthesubjectiveemotions
InAmericaalone,tippingisnowa$16billion-a-yearindustry.Arecentpollshowedthat40%ofAmericans(1)______thepractic
AProfessorstoodbeforehisphilosophyclassandhadsomeitemsinfrontofhim.Whentheclassbegan,wordlessly,hepickedup
Thesecamerasdonottakea______photographbutaseriesofimagesorscansindicatingwheneachathletecrossesthefinishing
______himtomorrow?
Hemusthavebeenverydepressedwhenheheardthenews,
AllthefollowingsentencesdefinitelyindicatefuturetimeEXCEPT_____.
随机试题
女性,45岁,患腰椎管狭窄症3年,经卧硬板床和骨盆牵引等保守治疗无效。现病人症状逐渐加重,行走100~200m即出现下肢疼痛,需休息或下蹲数分钟后才能缓解,被收入院准备接受手术治疗。此锻炼方式最主要的目的是为了预防()。
肾动脉狭窄由动脉粥样硬化引起者,常见的肾外表现为
下列含有鸟嘌呤结构的抗病毒药物是
在丹毒的早期,首选的物理疗法是
下列关于急性肾小球肾炎的描述,正确的是
依据刑事诉讼法的规定,有权决定公安机关负责人回避的机关是()。
在偏差分析中,具有适用性强、信息量大、可以反映各种偏差变量和指标且有助于计算机辅助管理的方法是()。
在卫生方面,施工现场应配备常用的()。
《统计法实施细则》规定的对企业事业组织的最高罚款额度是()。
A.rootB.controlC.subjectsD.howeverE.realityF.sharpG.intenseH.measureI.expressJ.impulsiveK.pessimist
最新回复
(
0
)