Tiny people might be living inside of your computer—eating, sleeping, and going to school just like you do. But don’t be alarmed

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问题     Tiny people might be living inside of your computer—eating, sleeping, and going to school just like you do. But don’t be alarmed.This civilization is not real.The people are characters from the gameThe Sims, the best-selling creation of Will Wright’s.
    After graduation, Wright got a job working on a typical fighting video game called Raid on Bungeling Bay. In this game, the player drops bombs on a city. Wright found that his favorite part of the design process was creating the landscape(风景), not destroying it.
    Wright’s dream, like that of many of his friends, was to produce his own video game. He designed Simcity. but for years could not find anyone willing to invest the money needed to put it on the market.Then one day, he met computer-game producer Jeff Braun, who loved the idea of a noncombative(非打斗的)game .Together they formed a small company—and a whole new type of video games called "Simulation (模拟) Reality" that allow players to build virtual societies. Simcity came out soon, followed byThe Sims eleven years later.
    "We spend a lot of time doing research before we start making the games—usually about a year or two," says Wright. "For my latest game, Spore, I started the research process about six years ago."
    Today, Wright employs a large team of computer programmers, designers, and graphic artists to help him bring his ideas to life. He owes his success to three things: his curiosity, his persistence, and his team.
Which of the following is true according to the passage?

选项 A、For years, lack of investment prevented Wright from marketing Simcity
B、Simulation Reality can be applied to both combative and noncombative games.
C、it took eleven years for Wright and Braun to do the research for SimCity.
D、Wright and Braun have so far produced two games: SimCity andThe Sims.

答案A

解析
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