首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
admin
2018-02-13
47
问题
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammering away at a game involving rayguns and aliens that splatter when blasted. Ten years ago that might have borne some relation to reality. But today a gamer is as likely to be a middle-aged commuter playing "Angry Birds" on her smartphone. In America, the biggest market, the average game-player is 37 years old. Two-fifths are female.
Over the past ten years the video-game industry has grown from a small business to a huge, mainstream one. With global sales of $56 billion in 2010, it is more than twice the size of the recorded-music industry. Despite the downturn, it is growing by almost 9% a year.
Is this success due to luck or skill? The answer matters, because the rest of the entertainment industry has tended to treat gaming as being a lucky beneficiary of broader technological changes. Video gaming, unlike music, film or television, had the luck to be born digital. In fact, there is plenty for old media to learn.
Video games have certainly been swept along by two forces: demography and technology. The first gaming generation—the children of the 1970s and early 1980s—is now over 30. Many still love gaming, and can afford to spend far more on it now. Meanwhile rapid improvements in computing power have allowed game designers to offer experiences that are now often more cinematic than the cinema.
But even granted this good fortune, the game-makers have been clever. They have reached out to new customers with new methods. They have branched out into education, corporate training and even warfare, and have embraced digital downloads and mobile devices with enthusiasm. Though big-budget games are still popular, much of the growth now comes from "casual" games that are simple, cheap and playable in short bursts on mobile phones or in web browsers.
The industry has excelled in a particular area—pricing. In an era when people are disinclined to pay for content on the web, games publishers were quick to develop "freemium" models, where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few.
As gaming comes to be seen as just another medium, its
tech-savvy approach
could provide a welcome shot in the arm for existing media groups.
The phrase "tech-savvy approach" in the last paragraph probably means______.
选项
A、approach of understanding technology
B、approach of using technology
C、approach of developing technology
D、approach of relying on technology
答案
B
解析
含义题。根据题干关键词定位到最后一段。短语意为“……的途径(方法、策略)”。本文主要讲电子游戏行业发展壮大的原因,文中提到了科技进步的因素。最后一段提到“电子游戏行业______技术的运营策略对其他各种现有的媒体应当有很大的启示作用”,那么只能是“利用技术”。因此,正确答案是B。
转载请注明原文地址:https://kaotiyun.com/show/AmT7777K
0
大学英语六级
相关试题推荐
A、Ataparty.B、Atschool.C、Atafriend’shouse.D、Intheclassroom.B细节题。男士问女士他们是否曾见过面,女士说是的,他们上周在校园见过。可见他们第一次见面是在学校。
Writeashortessaybasedonthepicturebelow.YoushouldstartyouressaywithabriefaccountofCertificateMania(考证热)andth
A、Becauseitwasdifficulttogetthepicturesandsoundtogether.B、Becausetheaudienceslikedthesilentform.C、Becausethe
A、Ittaughtstudentshowtousescannersandothermultimediadevices.B、Ithadstudentsbuildadatabaseofpicturesoftheirg
Writeashortessaybasedonthepicturebelow.YoushouldstartyouressaywithabriefaccountofCampusActivitiesandthene
现在没有人知道中国的背包旅行现象(backpackerphenomenon)确切的渊源,不过成千上万的人已经加入到这种生态自助型的(eco-centric)新旅游活动中。而想要成为“驴友”(friendofdonkey),你不一定要年轻力强,也不一定
A、Theevidencefoundatthecrimescene.B、Thetestimonyofhistwofriends.C、Thejury’sprejudiceagainsthisrace.D、Thetwo
HowtoKeepYourNewYear’sResolutions[A]AbouthalfofallAmericanadultssaytheyareatleastsomewhatlikelytomakeaNew
StatesExperimentwithOut-of-ClassroomLearning[A]AttheendofAugust,mostofOhio’steenagerswillshakeofftheirsummerti
随机试题
甲公司有关企业合笋的资料如下:(1)2012年4月1日,甲公司与乙公司的原股东丙公司签订购买丙公司持有的乙公司70%股权的合同,合同规定:以乙公司2012年3月30日评估的可辨认净资产公允价值为基础,协商确定对乙公司70%股权的购买价格;合同经双方股东大
若函数f(χ)=,在χ=0处连续,则a=()。
有一耳源性脑脓肿病人,CT证实为右颞脓肿,脓肿腔直径5.5cm。目前出现昏迷,右侧瞳孔散大。采取最佳措施应是
初期支护自上而下,第一步封闭成环,环环相扣,二次衬砌自下而上施工,施工质量容易得到保证是浅埋暗挖法修建隧道及地下工程主要开挖方法中的( )所具有的特点。
袁某认为中川区房产管理局对他的房产信息记载有误,要求更正,该局拒绝。袁某向法院起诉该局不作为,请求法院判决该局在一定期限内更正,法院予以受理。该局认为,袁某的起诉超过法定期限。下列关于本案法院受理和举证责任的说法中,正确的有()。
简述我国中小学班级管理的主要模式。
教师的劳动价值主要体现在教育劳动的()
2005年10月27日,国家主席胡锦涛签署第44号主席令,公布了十届全国人大常委会第十八次会议通过的《关于修改个人所得税法的决定》。个人所得税税率如下表:将个人所得税“起征点”从原来的800元提高到1600元,这有利于()。
整个19世纪的法国历史进程影响着欧洲,从1789年法国资产阶级大革命开始,有1830年和1840年的拿破仑执政和拿破仑失败;1848年发生资产阶级革命,法国经历了资产阶级的民主政治;到1870年普法战争和巴黎公社革命。它实际上也标志着整个欧洲19世纪的历史
Tomoughtnottomeyoursecret,buthereallymeantnoharm.
最新回复
(
0
)