首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, th
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, th
admin
2013-08-03
57
问题
A recent talk by games academic Jane McGonigal has re-ignited discussion on the role they play in our society. Traditionally, the debate has centered on whether they are "damaging" or merely "harmless fun". But McGonigal is a games advocate. Her belief is that games are actually good for us.
In order to solve the world’s most urgent problems, McGonigal says, we need to play more games because gaming creates people who are solution-focused, collaborative, optimistic and hard-working. This position is interesting, although open to the obvious critique that, unlike in-game challenges, real-world problems are not set up to be rewarding, interesting or even soluble, so framing them as a game is likely to lead nowhere. But there’s certainly potential in using game-like mechanics to encourage us to do things we otherwise might not want to: such as the S2H fitness monitor, which allows users to claim rewards for physical activity.
The wider point—whether playing games actually improves any of our skills—is still open for debate and research. Various studies have shown that playing certain games can increase players’ visual attention, fine motor skills and spatial reasoning. Intuitively, it is not surprising that practicing skills involving fast responses and complicated physical maneuvers might make us better at them.
But is this a reason to play games, or a useful position for gaming advocates? As a novelist, I’ve always found the idea of promoting reading because it improves cognitive skills deeply depressing. Reading is a wonderful thing not because it makes our brains better but because it is enjoyable, enriching and gives us new experiences: just like games.
Once someone has told you that something is good for you, it immediately becomes less attractive. I’m not sure it’s necessary to say that playing games will save the world or improve us. Can’t we just have fun?
Throughout the passage, the author is______in his attitude towards playing games.
选项
A、favorable
B、critical
C、neutral
D、hesitant
答案
A
解析
观点态度题。从全文来看,文章由McGonigal提出的玩游戏有益的观点引出对玩游戏的利与弊的探讨。文章最后一段指出作者对玩游戏是否能拯救整个世界或提升自己无可奉告,但是我们可以为了开心而玩,从而得知作者对玩电脑游戏是持一种支持的态度。因此选项A符合题意,同时排除其他三项。
转载请注明原文地址:https://kaotiyun.com/show/GnLK777K
0
专业英语四级
相关试题推荐
Peoplelikebeingtrusted.Theyareannoyed,angry,orfeelhurtiftheyareregardedwith【C1】______.Theythinkthattheyare【C
Inmyviewpoint,weshouldparticipateinphysicallaborsothatwecan_____ourselveswithworkingclass.
_____,heisappointedasgeneralmanagerofthecompany.
Alotoffarmingtechniqueshavebeenabandonedbecausetheyweretoolabor-______.
Thespeakersarediscussing______
Theoldlady_______allofhersons,andheryoungestsondiedlastmonth.
Thetouristtradeisbooming.Withallthiscomingandgoing,you’dexpectgreater’understandingtodevelopbetweenthenatio
Afterdiscussingthematterwiththebankmanager,Peter______receivedhisloan.
Formanycountriesthereareonlytwolegalmeansforobtainingtechnology:topermitmultinationalcompaniestoconductbusines
Theremustbefewquestionsonwhichresponsibleopinionissoutterlydividedasonthatofhowmuchsleepweoughttohave.Th
随机试题
关节的基本结构包括
男,出生后4个月出现气促。急诊查体:两肺湿啰音,胸骨左缘2~3肋间收缩期杂音,上肢动脉搏动强,股动脉搏动触及不清,最可能的诊断是
为评价某疫苗的流行病学效果,其随访结果见下表:该疫苗的保护指数是
A.肺泡毛细血管急性损伤B.支气管肺感染和阻塞C.肺弥散功能障碍D.肺动脉高压E.肺性脑病肺心病发病的主要机制是
题中的风险属于施工管理风险类型中的()。损失控制和安全管理人员的知识、经验和能力属于()。
从事社会审计工作的组织形式为()。
按照现行企业会计制度的规定,下列事项中,不需要进行追溯调整的是()。
德育、智育、体育和美育均是全面发展教育的构成主体,下列关于各育的说法正确的有()
案情:田某,现年16周岁,一天她到当地百货大楼以600元的价格为自己购买了一条项链。回家后被其父发现,并要求百货大楼退款。田某则称,自己虽仍上中学,但已经有自理能力,因而拒绝退回项链。问题:本案中,如果百货大楼得知田某为16岁,可否在田某之父主张退款前
设函数f(x)在闭区间[0,1]上连续,在开区间(0,1)内大于零,并满足xf’(x)=f(x)+x2(a为常数),又曲线y=f(x)与x=1,y=0所围的图形s的面积值为2。求函数f(x)。并问a为何值时,图形S绕x轴旋转一周所得旋转体的体积最小.
最新回复
(
0
)