首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammer
admin
2020-12-14
68
问题
Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammering away at a game involving rayguns and aliens that splatter when blasted. Today a gamer is as likely to be a middle-aged commuter playing "Angry Birds" on her smartphone. In America, the biggest market, the average game-player is 37 years old. Two-fifths are female. Even teenagers with imaginary rayguns are more likely to be playing "Halo" with their friends than playing alone
Over the past ten years the video-game industry has grown from a small niche business to a huge, mainstream one. With global sales of $56 billion in 2010, it is more than twice the size of the recorded-music industry. Despite the downturn, it is growing by almost 9% a year.
Is this success due to luck or skill? The answer matters, because the rest of the entertainment industry has tended to treat gaming as being a lucky beneficiary of broader technological changes. Video gaming, unlike music, film or television, had the luck to be born digital: it never faced the struggle to convert from analogue. In fact, there is plenty for old media to learn.
Video games have certainly been swept along by two forces: demography and technology. The first gaming generation—the children of the 1970s and early 1980s—is now over 30. Many still love gaming, and can afford to spend far more on it now. As gaming establishes itself as a pastime for adults, the social stigma and the worries about moral corruption that have historically greeted all new media, from novels to pop music, have dissipated. Meanwhile rapid improvements in computing power have allowed game designers to offer experiences that are now often more cinematic than the cinema.
The industry has excelled in two particular areas: pricing and piracy. In an era when people are disinclined to pay for content on the web, games publishers were quick to develop "freemium" models, where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few. In China, where piracy is rampant, many games can be played online for nothing. Firms instead make money by selling in-game perks and "virtual goods" to dedicated players. China is now the second-biggest gaming market, but does not even rank in the top 20 markets for the music business.
As gaming comes to be seen as just another medium, its tech-sawy approach could provide a welcome shot in the arm for existing media groups. Time Warner and Disney have bought games firms; big-budget games, meanwhile, now have Hollywood-style launches.
Which of the following titles suits the passage best?
选项
A、Popularity of Video Games
B、Games—A Big Industry
C、Who Play Games Today?
D、Games and Teenagers
答案
B
解析
主旨题。本题要我们选最恰当的标题,就是选文章的主题。本文主要讲了游戏产业的现状,其发展的两大动力,以及它在营销方面的出色之处等内容。显而易见,本文主要讲的是游戏产业,B项符合。A、C、D项都是文章中的很小的一方面。因此,正确答案是B。
转载请注明原文地址:https://kaotiyun.com/show/HuP7777K
0
大学英语六级
相关试题推荐
A、Bylistingwomen’sresponsestodifferentparties.B、Bydiscussingwomen’svotingrightsindemocracies.C、Byquotingtheperc
Carmakershavelongusedsextoselltheirproducts.Recently,however,bothBMWandRenaulthavebasedtheirlatestEuropeanm
Carmakershavelongusedsextoselltheirproducts.Recently,however,bothBMWandRenaulthavebasedtheirlatestEuropeanm
BargainbookshoppersmusthavebeenpleasedlookingatAmazon’sbestsellerlistthisweekend:Theonlinebooksellerhaddropped
BargainbookshoppersmusthavebeenpleasedlookingatAmazon’sbestsellerlistthisweekend:Theonlinebooksellerhaddropped
BargainbookshoppersmusthavebeenpleasedlookingatAmazon’sbestsellerlistthisweekend:Theonlinebooksellerhaddropped
Forthispart,youareallowed30minutestowriteashortessayentitledCreatingaLow-carbonSociety.Youshouldwriteatlea
A、Peopleshouldnotbejudgedontheirresults.B、Teamspiritisnotsoimportanttofootballplayers.C、Agiftedplayerwitha
随机试题
采用专家小组法进行预测的程序包括
短期信贷市场的贷款最长期限为_______。
Access2010中,____________可以从一个或多个表中选取一组记录添加到一个或多个表中的尾部。
多发伤后最常见的并发症有()
普鲁卡因成人一次限量为
患者,男,45岁。主诉刷牙时牙龈出血,口腔有异味,双侧后牙及下前牙轻度松动,伴有咬合痛。如果行牙周手术,改良翻瓣术的正确切口是
到期不能收回的带息应收票据,企业仍应在中期期末及年末,按票据的面值与票面利率计提利息,计入“应收帐款”的帐面价值。()
20×3年,甲公司实现利润总额210万元,包括:20×3年收到的国债利息收入10万元,因违反环保法规被环保部门处以罚款20万元。甲公司20×3年年初递延所得税负债余额为20万元,年末余额为25万元,上述递延所得税负债均产生于固定资产账面价值与计税基础的差异
【2016河南郑州】良好的师生关系的建立取决于教师的教育水平,我国新型师生关系的特点是()。
在延安整风运动期间,毛泽东用“墙上芦苇,头重脚轻根底浅;山间竹笋,嘴尖皮厚腹中空”这副对联形象地讽刺了()。
最新回复
(
0
)