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外语
A、Video games may lead to addiction. B、E-sports don’t have a large audience. C、The influence of e-sports is not big enough. D、Th
A、Video games may lead to addiction. B、E-sports don’t have a large audience. C、The influence of e-sports is not big enough. D、Th
admin
2016-03-08
43
问题
Competitive video gaming—known as e-sports—should be included in the Olympic Games, the creator of World of Warcraft, Rob Pardo, has told the BBC. Mr. Pardo, who until July was chief creative officer at Blizzard Entertainment, said "sport" now had a broad definition. Professional e-sports events currently attract audiences of millions. A recent major final held in Seoul, South Korea, filled a stadium of 40,000 people—with many more watching either online or at meet-ups around the world.
"There’s a very good argument for e-sports being in the Olympics," Mr. Pardo, who was also lead designer on Starcraft: Brood War, a game often credited with kick starting the e-sports phenomenon. "I think the way that you look at e-sports is that it’s a very competitive skill set and you look at these professional gamers and the reflexes are lightning quick and they have to make very quick decisions on the fly. When you look at their "actions per minute", they’re clearing over 300. "However, he conceded that video gaming faces a cultural battle to win other those who follow more physical sports. That starts getting into how you define sport," he said.
Having new sports admitted into the Olympic roster is a long-winded process and, since the International Olympic Committee(IOC)limited the number of sports allowed in the Games, has become increasingly difficult. Even if e-sports were to be recognized as an Olympic sport, which does not mean it will be included in the Games—it merely means a case can be presented to the IOC.
23. What can be learned about Rob Pardo?
24. What does Mr. Pardo say about those professional e-sports gamers?
25. What makes it difficult for e-sports to be an Olympic sport?
选项
A、Video games may lead to addiction.
B、E-sports don’t have a large audience.
C、The influence of e-sports is not big enough.
D、The number of Olympic sports is limited.
答案
D
解析
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0
大学英语六级
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