首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
专升本
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
admin
2016-03-05
39
问题
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing buttons on his controller, lost and alone in a violent onscreen world? Sorry, you lose. The average gamer is starting to look pretty much like the average person. For the first time, according to a US poll commissioned by AOL Games, roughly half of those surveyed, ages 12 to 55, are tapping away at some kind of electronic game—whether on a PC, a cell phone or another handheld device—for an average of three hours every week.
The games people play say a lot about who they are. Machines like the Xbox and PlayStation 2 are largely the territory of twenty-something men, who prefer to picture themselves as sports stars and racing drivers. Men 50 and older prefer military games. Teenage girls are much more likely than boys to play games on their phone, while older women make up the majority of people playing card games such as Hearts on line.
Is it a good thing, all this time spent on games? Or is it as harmful as television, pulling people ever further from reality? The AOL survey suggests some players are in denial about the extent of their habit. One in 10 gamers find it impossible to resist games; 1 in 4 admits to losing a night’s sleep to play games; and another quarter has been too absorbed to have meals.
But don’t think we’re all heading into a world with everyone plugged into, if not totally controlled by, his own game. Quite the contrary: gamers appear to be more engaged with reality than other kinds of couch potatoes. According to a comprehensive survey by the Entertainment Software Association(ESA—whose members, of course, want you to think video games are healthy), gamers spend an average of 23 hours a week volunteering and going to church, concerts, museums and other cultural events. More enthusiastic gamers who play 11 hours a week or more spend ever more time out in the cultural world(34 hours).
According to the writer, the ESA members______.
选项
A、have sufficient knowledge of games
B、think their games are healthy products
C、serve as the role models for game players
D、are concerned about gamers’ cultural activities
答案
B
解析
细节理解题。由最后一段可知他们认为,玩他们游戏的人比不玩游戏的人更乐于参与到现实活动中。故他们认为他们的游戏是健康产品。
转载请注明原文地址:https://kaotiyun.com/show/dPHC777K
本试题收录于:
英语题库普高专升本分类
0
英语
普高专升本
相关试题推荐
AsaforeignerdoingbusinessintheUnitedStates,Ifeelveryrushed.Iamusedtofriendlyopeningexchangeswhendoingbusin
—Tony:Hey,IjustwanttoapologizeforwhatIsaidtheotherday.—Tim:______Youknowwe’regoodfriends.
ItwasthedayIfrozeahouseholdpetthatIbegantoworryaboutmymemory.Technically,itwasnotarealhouseholdpetIfro
ItwasthedayIfrozeahouseholdpetthatIbegantoworryaboutmymemory.Technically,itwasnotarealhouseholdpetIfro
Whenwesteppedoutofourfrontdoorlastevening,somethingseemeddifferent.Ihadthis【B1】______feelingthatsomethingbadw
Therepublicationofthepoet’smostrecentworkswillcertainly______hisnationalreputation.
Themandenied______anythingatthesupermarketwhenhewasquestionedbythepolice.
His______wastellinghimthatsomethingwaswrong.
Largecompaniesneedawaytoreachthesavingsofthepublicatlarge.Thesameproblem,onasmallerscale,facesalmostevery
B:我很喜欢英国的文化,和我们国家的不一样。
随机试题
取得资格并接受委托或授权的质量专业技术人员可从事()工作。
设enumcolor{purple,Mack,red,white}d;,若将d赋值为枚举常量red,则正确的是()
在软膏基质中需加入硬脂酸和三乙醇胺,其作用是
一般软膏剂应具备下列要求,其中错误的是
常伴有呼吸困难与发绀的突发性胸部剧痛或绞痛常见于()
案例:旅游旺季,甲旅行社业务活动较多,导游人手不够。甲旅行社经理王某与乙旅行社导游小张关系较好,小张同意为甲旅行社带团。2000年7月小张带甲旅行社旅游团游北京时,以通往长城的八达岭高速堵车为由,私自将游览长城的日期推后两天,并一再向游客推荐了计划中没有的
理财焦虑症是指由于对经济发展的高低波动十分关注、投资理财市场的风险收益过分担心或对投资的极大热情而产生的一种心理负担焦虑症状。在长期负利率背景下,很多人担忧财富“蒸发”,对理财有很大的热情,然而投资理财并不轻松。根据上述定义,下列不属于理财焦虑症
下列心理现象中,属于正迁移现象的有()。
如果要求一个线性表既能较快地查找,又能适应动态变化的要求,则可采用的方法是
Islamisacompletewayoflife.ItconsidersthefamilythecornerstoneofIslamicsociety.Itbasestheatmosphereinthefam
最新回复
(
0
)