首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
admin
2010-01-09
37
问题
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing buttons on his controller, lost and alone in a violent onscreen world? Sorry, you lose. The average gamer is starting to look pretty much like the average person. For the first time, according to a US poll commissioned by AOL Games, roughly half of those surveyed, ages 12 to 55, are tapping away at some kind of electronic game—whether on a PC, a cell phone or another handheld device—for an average of three hours every week.
The games people play say a lot about who they are. Machines like the Xbox and PlayStation 2 are largely the territory of twenty-something men, who prefer to picture themselves as sports ‘stars and racing drivers. Men 50 and older prefer military games. Teenage girls are much more likely than boys to play games on their phone, while older women make up the majority of people playing card games such as Hearts on line.
Is it a good thing, all this time spent on games? Or is it as harmful as television, pulling people ever further from reality? The AOL survey suggests some players are in denial about the extent of their habit. One in 10 gamers find it impossible to resist games; 1 in 4 admits to losing a night’s sleep to play games; and another quarter has been too absorbed to have meals.
But don’t think we’re all heading into a world with everyone plugged into, if not totally controlled by, his own game. Quite the contrary: gamers appear to be more engaged with reality than other kinds of couch potatoes. According to a comprehensive survey by the Entertainment Software Association (ESA-whose members, of course, want you to think video games are healthy), gamers spend an average of 23 hours a week volunteering and going to church, concerts, museums and other cultural events. More enthusiastic gamers who play 11 hours a week or more spend ever more time out in the cultural world (34 hours).
The AOL survey finds that electronic games ______.
选项
A、do not present a violent onscreen world
B、no longer keep gamers from growing up
C、are no longer exclusive to young people
D、are not as popular with teenagers as before
答案
C
解析
细节题。由第一段第七句可知不止年轻人在玩游戏,玩游戏的人涉及很广的年龄段。所以答案为C。
转载请注明原文地址:https://kaotiyun.com/show/Ps3d777K
本试题收录于:
公共英语三级笔试题库公共英语(PETS)分类
0
公共英语三级笔试
公共英语(PETS)
相关试题推荐
Generallyspeaking,aBritishiswidelyregardedasaquiet,shyandconservativepersonwhois【21】onlyamongthosewithwhomhe
Aspartofmorecomprehensivecomplianceandethicsprograms,manycompanieshaveformulatedinternalpoliciespertainingtothe
Nowadays,oursocietyisbeingreshapedbyinformationtechnologies—computers,telecommunicationsnetworks,andotherdigitalsy
TheAmericaneducationalsystemisbasedontheideathatasmanypeopleaspossibleshouldhaveaccesstoasmucheducationas
TheWorldHealthOrganization(WHO)isintrouble.Itsleaderisaccusedoffailingtolead,andastheorganizationdrifts,oth
Asoneofthebiggestrestaurantsintheworld,McDonald’soriginationanddevelopmenthasbeenamiracleinthisfield.TheMcD
TheAmericaneconomicsystemisorganizedaroundabasicallyprivate-enterprise,market-orientedeconomyinwhichconsumerslarg
Accordingtothepassage,theaverageI.Q.is______.
Imagine,ifyouwill,theaveragegamesplayer.Whatdoyousee?Aguywhonevergrewup?Oranervous18-year-oldpushingbutto
随机试题
Itisinconceivablewhetheraggressionagainstthesmallrepublicwouldnotbemetwithitsallies’fullmilitarypower.
A.悲伤B.惊恐C.情志抑郁D.大喜E.思虑过度与痫证发生密切相关的病因是
下列不属于颞下颌关节外强直患者的病史的是
某工程项目发生以下事故:施工单位项目责任人张经理故意降低工程质量标准;监理单位总监王某无视现场安全隐患;包工头李某强令小赵违章冒险作业,结果小赵死亡;国有建设单位负责人陈总收受安装公司高某的钱财,并为其谋取不当利益。则应追究刑事责任的有()。
借贷记账法的一个特点就是可以设置双重性的帐户,双重性帐户要根据帐户余额的方向判断帐户的性质。()
如果以前年度未分配利润有盈余,在计算提取法定盈余公积的基数时,应包括企业年初未分配利润。()
首因效应指的是______的形成过程中,______的信息比______的信息影响更大的现象。
甲、乙、丙、丁四人共同投资一个项目,已知甲的投资额比乙、丙二人的投资额之和高20%,丙的投资额是丁的60%,总投资额比项目的资金需求高。后来丁因故临时撤资,剩下三人的投资额之和比项目的资金需求低。则乙的投资额是项目资金需求的:
Inrecentyearsmanycountriesoftheworldhavebeenfacedwiththeproblemofhowtomaketheirworkersmoreproductive.Some
标准ASCII码集有128个不同的字符代码,它用______位二进制数表示。
最新回复
(
0
)