Floors wreathed in steam, a maze of pipes glowing red, uncomfortable temperatures, aged graffiti, china bowls, the wrong shape a

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问题     Floors wreathed in steam, a maze of pipes glowing red, uncomfortable temperatures, aged graffiti, china bowls, the wrong shape and size doors. This isn’t a grimy version of Wonderland—it’s an abandoned building in New York City, and a favorite playground for young-adult "urban explorers" , who climb through the building’s broken walls and decaying halls as a way to connect with the city.
    Urban exploration is not new—Dadaists including Andre Breton, Paul Eluard, Francis Picabia, and Tristan Tzara led secret tours of the abandoned church of Saint-Julien-le-Pauvre in Paris as early as 1921, and lone New Yorkers have been exploring empty subway tunnels for decades. But in the late 1980’s and early 1990’s, several more organized groups were founded.
    The idea of young adults experiencing the city a little differently isn’t isolated to just urban exploration. AntiBoredom now runs alternate-reality games(ARGs)in multiple cities throughout the world, including Flashback, an exploratory alternate-history game funded by the American History and Civics Initiative. Improv Everywhere made street tricks famous in 2001; now the Urban Pranksters network lists 1,401 derivatives of Improv Everywhere in cities around the world, and hundreds more not associated with the New York pranksters.
    But why are young adults rushing to claim the city anyway—especially in such playful(and potentially illegal)ways? One suggestion is that they’re reacting to the culture of fear that pushed so many boomers—and their young children—into the suburbs in the 70s’ and 80s’. " It gives people a reason to enjoy the outdoors and challenges them to shed their fears about the ’city’," says Schmittling. "There’s also a huge part of it that includes awareness that the city is a public place, that it’s not foreign, and that we are allowed to be in it and use it however we want. " Oli Mould, an academic from England, agrees. "People explore urban areas in order to go beyond what city ’officialdom’ prescribes," he says.
    Moreover, quite a few of these city lovers claim they’re doing what they do to prove a larger point; that even in cities slandered as bastions of hypercapitalism, it’s possible to have fun, experience culture, and thrive without earning a huge income. "The capitalist city builds con-sumerist environments that are intended for people to act in certain ways and in certain places," says Mould. By exploring, he says, "people are expanding the functionality of cities and reclaiming public space. " Certainly, a common quality of every urban-exploring troupe, street game, or ARG is that it doesn’t cost money to join or to watch. And it would be against the ethos of an alternate-reality or street game to charge a fee. " It’s important that it remains free to take part in, because this is an event that we want to be open to everyone," says Thomas Lotze, one of the co-founders of Survive DC. "If we restricted it just to people who were willing and able to pay, it would change the mission and commoditize it. "
What’s important for urban exploration’s nature keeping?

选项 A、The consumerist environments.
B、The free availability for everyone.
C、The restrictions on its participants.
D、The city’s political and financial support.

答案B

解析 推理判断题。由题干关键词urban exploration’s nature keeping定位至末段第三、四两句。这两句提及,所有城市探险团体、街头游戏或交替现实游戏的一个共同特性是加入或者观看都不需要花钱,而且收取费用是与交替现实游戏或街头游戏的精神特质相违背的。由此可推知,城市探索的实质在于其免费性,故答案为[B]。[A]和[C]虽在末段第二句提及,但均非城市探索保持其特性之所需因素,反而是抹杀其特性的因素,故均排除;[D]在原文并未提及,故排除。
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