首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing butto
admin
2010-01-09
74
问题
Imagine, if you will, the average games player. What do you see? A guy who never grew up? Or a nervous 18-year-old pushing buttons on his controller, lost and alone in a violent onscreen world? Sorry, you lose. The average gamer is starting to look pretty much like the average person. For the first time, according to a US poll commissioned by AOL Games, roughly half of those surveyed, ages 12 to 55, are tapping away at some kind of electronic game—whether on a PC, a cell phone or another handheld device—for an average of three hours every week.
The games people play say a lot about who they are. Machines like the Xbox and PlayStation 2 are largely the territory of twenty-something men, who prefer to picture themselves as sports ‘stars and racing drivers. Men 50 and older prefer military games. Teenage girls are much more likely than boys to play games on their phone, while older women make up the majority of people playing card games such as Hearts on line.
Is it a good thing, all this time spent on games? Or is it as harmful as television, pulling people ever further from reality? The AOL survey suggests some players are in denial about the extent of their habit. One in 10 gamers find it impossible to resist games; 1 in 4 admits to losing a night’s sleep to play games; and another quarter has been too absorbed to have meals.
But don’t think we’re all heading into a world with everyone plugged into, if not totally controlled by, his own game. Quite the contrary: gamers appear to be more engaged with reality than other kinds of couch potatoes. According to a comprehensive survey by the Entertainment Software Association (ESA-whose members, of course, want you to think video games are healthy), gamers spend an average of 23 hours a week volunteering and going to church, concerts, museums and other cultural events. More enthusiastic gamers who play 11 hours a week or more spend ever more time out in the cultural world (34 hours).
According to the writer, the ESA members ______.
选项
A、have sufficient knowledge of games
B、think their games are healthy products
C、serve as the role models for game players
D、are concerned about gamers’ cultural activities
答案
B
解析
细节理解题。由最后一段可知他们认为,玩他们游戏的人比不玩游戏的人更乐于参与到现实活动中。故他们认为他们的游戏是健康产品。
转载请注明原文地址:https://kaotiyun.com/show/Ts3d777K
本试题收录于:
公共英语三级笔试题库公共英语(PETS)分类
0
公共英语三级笔试
公共英语(PETS)
相关试题推荐
Generallyspeaking,aBritishiswidelyregardedasaquiet,shyandconservativepersonwhois【21】onlyamongthosewithwhomhe
Generallyspeaking,aBritishiswidelyregardedasaquiet,shyandconservativepersonwhois【21】onlyamongthosewithwhomhe
Theworld’senvironmentissurprisinglyhealthy.Discuss.Iftherewereanexaminationtopic,moststudentswouldtearitapart
Nowadays,airtravelisvery【21】.WearenotsurprisedwhenwewatchonTVthatapoliticianhastalkedwithFrenchPresidentin
Aspartofmorecomprehensivecomplianceandethicsprograms,manycompanieshaveformulatedinternalpoliciespertainingtothe
Recentresearchhadclaimedthatanexcessofpositiveions(离子)intheaircanhaveanill-effectonpeople’sphysicalorpsych
Nowadays,oursocietyisbeingreshapedbyinformationtechnologies—computers,telecommunicationsnetworks,andotherdigitalsy
In1987,therewereover1.5millionviolentcrimesreportedintheUnitedStates.Mostofthisviolencecomesfromaggressivep
Nobodycanbereallyfreefromthesound.Whetherweliveinthemiddleofamodemcityorafarawayvillage,wearesurrounded
ManyUnitedStatescompanieshave,unfortunately,madethesearchforlegalprotectionfromimportcompetitionintoamajorline
随机试题
在报告火警之后,值班人员应当联系个人所在单位的消防安全负责人和消防安全管理人,报告建筑物发生火灾位置等火警信息,并立即启动单位内部灭火和应急疏散预案。同时迅速告知相关区域人员已发生火灾及火灾位置,通知相关工作人员有效组织人员疏散逃生,下列(
为什么说性格在个性中具有核心意义?
《药品管理法实施条例》规定,个人设置的门诊部、诊所等医疗机构不得
支持安乐死的主要伦理依据是
【背景资料】承包人承担某水闸工程施工,编制的施工总进度计划中相关工作如下:①场内建路;②水闸主体施工;③围堰填筑;④井点降水;⑤材料仓库;⑥基坑开挖;⑦地基处理;⑧办公、生活用房等。监理工程师批准了该施工总进度计划。其中部分工程施工网络进度计划如图1所
简述对待错误信息和反信息的策略。
魏孝文帝亲政后,面对着阶级、民族矛盾日益激化的政治形势,不得不________,推行一些改革措施,如________俸禄制、均田制等。依次填入划横线部分最恰当的一项是:
MenorcaorMajorca?Itisthattimeoftheyearagain.Thebrochuresarepilingupintravelagentswhilenewspapersandmagazin
在Excel中,若A1单元格中的值为-1,B1单元格中的值为1,在B2单元格中输入=SUM(SIGN(A1)+B1),则B2单元格中的值为______。
Asubjectwhichseemstohavebeeninsufficientlystudiedbydoctorsandpsychologistsistheinfluenceofgeographyandclimate
最新回复
(
0
)