首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
考研
The variety of successful careers available in today’s video games industry is one of the best-kept secrets around. Studios in t
The variety of successful careers available in today’s video games industry is one of the best-kept secrets around. Studios in t
admin
2023-02-22
57
问题
The variety of successful careers available in today’s video games industry is one of the best-kept secrets around. Studios in the UK and abroad continue to grow at a rapid pace in their quest to produce the games that fill our waking hours—and, quite often, our dreams!
There are over 100 game development studios in the UK, each creating something unique. More studios continue to pop up across the world too, with hot spots in Canada, the United States, China, Korea, Eastern Europe and Japan.【B1】_________________
From Guitar Hero to Grand Theft Auto and FIFA to Final Fantasy, the one thing that all of the studios that produce these games have in common is that they want to hire the best graduates each year and, importantly, they all look to hire specialists. So, when choosing a course, you should bear this in mind: excel at one thing rather than being competent at five.【B2】________________
The key to selecting the right course for you is to start at the top and work down: research the job market to discover what is currently on offer before even looking at courses.【B3】_____________
Study the course curriculum to work out how it is divided between practical modules and theory.
【B4】____________________
Upon graduating from a degree you should also have what is an essential tool for getting your first job: a portfolio. This will show your artistic talent and range as well as your capability in using the relevant technology and software packages.
Some qualifications are more highly regarded than others, while some universities and colleges are known for the festivals they run to attract employers from across the world, such as the Swansea Animation Days (Sand) at Swansea Metropolitan University.【B5】_________________
Don’t be afraid to ask development studios for advice: call or e-mail them directly and ask what they look for in a graduate and which courses or qualifications they recognize. It is also worth finding out how long the university or college has been running its course, whether game development studios recognize their qualification, what software packages they teach and whether they are involved with the industry: through guest lecturers and work placements, for example. Lastly, read the media and the gaming press to keep abreast of the studios that create games that you might like to work on.
[A] What you may be unaware of is how many creative jobs there are within the industry. It’s not just game and level design roles that require someone with more of an artistic eye: a design team within a games company would include storyboard artists and map builders alongside illustrators and designers.
[B] Your employer will expect you to walk the walk and not just talk the talk: you’ll have to demonstrate your skills in certain packages, not just be knowledgeable about them.
[C] You could also consider other careers in sound design or audio engineering, because games have
sound tracks that can help to create an iconic brand. Larger companies will have people that look after music production, sound effects and dialogue for the game.
[D] Video games are made by teams of all sizes—ranging from nine to 150—and it’s easier for a studio to slot you into their organization if you have a much-needed and easily identifiable skill, such as 3D animation or 3D character modeling.
[E] It may seem obvious that artists are a crucial part of the creation of a game, but creative roles can be lost in career discussions about programming, technical and quality assurance games testing.
[F] All artistic positions usually favor candidates with formal training and qualifications in the form of a fine art, graphics or animation degree.
[G] Then, match the course to the skills required; for example, learning how to use the Maya, Max and Illustrator 3D software packages that studios list in their recruitment advertisements.
【B1】
选项
答案
A
解析
空格前介绍电子游戏产业的整体发展状况。空格后介绍这一行业对人才素质的具体需求。各项中,A最符合文意。首先,A首句指出的电子游戏行业有很多创意工作是难以察觉的事.与空格前谈到的这个行业在全国各地的发展势头都很迅猛这个众所周知的事实形成对比,用What you may be unaware of衔接,自然顺畅。其次,A提到电子游戏行业中的人才需要具备的素质,这一信息与空格后的内容联系紧密。故本题选A。
转载请注明原文地址:https://kaotiyun.com/show/kZMD777K
0
考研英语一
相关试题推荐
ArecentstudypublishedinthejournalAppliedPhysiology,NutritionandMetabolismhassomeveryexcitingfindingsinthefigh
Thinnerisn’talwaysbetter.Anumberofstudieshave【C1】________thatnormal-weightpeopleareinfactathigherriskofsomedi
[A]Bepresent[B]Justsayit[C]Askforanopinion[D]Findthe"metoo"s[E]Name,places,things[F]S
ThedeclineinAmericanmanufacturingisacommonrefrain,particularlyfromDonaldTrump."Wedon’tmakeanythinganymore,"he
HarlanCobenbelievesthatifyou’reawriter,you’llfindthetime;andthatifyoucan’tfindthetime,thenwritingisn’tap
Scientistshavediscoveredapowerfulantibioticinthebloodstreamofgiantpandasthatcandestroybacteria.TheChineserese
Europeanbanks’fourth-quarterearnings,releasesofwhichareclusteredaroundearlyFebruary,havebeensurprisinglyoptimisti
ThefirstsoundeverwasthesoundoftheBigBang.And,surprisingly,itdoesn’treallysoundallthatbang-like.JohnCramer,
[A]Thehormonelevelsinthechimps’urineshowedthat,perhapsunsurprisingly,theytendedtobemorestressedwhentheyenc
随机试题
为下列句子中划线的词释义到底是老王有经验,很快就知道问题产生的原因了。
属性E依赖于主键A+B,即E的取值依赖于A和B两者的组合,称为________。
同一项目有多个(两个以上,含两个)污染源时,则按各污染源分别确定其评价等级,并取评价级别()作为项目的评价等级。
某机电工程公司总承包一中型炼油厂项目,该公司把该厂的通用设备安装分包给A公司,防腐保温工程分包给B公司,给水排水工程分包给C公司,这三家公司均具有相应的施工资质。并分别与A、B、C公司签了分包合同。合同执行过程中发生了下列事件:事件一,A公司未按
将企业拥有的房屋无偿提供给职工使用的,应当根据收益对象,将该住房每期应计提的折旧计入相关资产成本或当期损益,借记“管理费用”“生产成本”“制造费用”等科目,贷记“累计折旧”科目。()
甲公司2015年实现利润总额500万元,适用的所得税税率为25%,甲公司当年因发生违法经营被罚款10万元,业务招待费超支15万元,国债利息收入20万元,甲公司年初“预计负债一产品质量保证”科目余额为25万元,当年提取了产品质量保证20万元,当年支付了5万元
甲企业为增值税一般纳税人,增值税税率为17%,本期销售一批产品,增值税专用发票上注明的销售货款1000万元,增值税额为170万元。另用本企业产品200万元用于企业职工非货币性福利,本企业在建工程领用产品300万元作为工程物资,则甲企业本期增值税销项税额是(
非经常性损益是指与公司正常经营业务无直接关系,以及虽与正常经营业务相关,但由于其性质特殊和偶发性,影响报表使用人对公司经营业绩和营利能力做出正常判断的各项交易和事项产生的损益。根据上述定义,下列描述属于非经常性损益的是:
SpaceShuttleProjectisoneofthefirsthuge-typedspaceflightinstrumentsusedformanytimesintheworld,organizedbyAmer
A、Cocktail.B、Allkinds.C、Earphone.D、Classics.D
最新回复
(
0
)