首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
外语
If the Federation of American Scientists made a list of educational video games, you might expect to find Oregon Trail, the stor
If the Federation of American Scientists made a list of educational video games, you might expect to find Oregon Trail, the stor
admin
2010-07-19
56
问题
If the Federation of American Scientists made a list of educational video games, you might expect to find Oregon Trail, the story of Conestoga wagons trekking into the American West, or the geography favorite Where in the World Is Carmen Sandiego? And don’t forget Half Life 2. That’s the one where you burn alien zombies to death with exploding barrels of fuel.
OK, that’s exaggerating--but only a little. Where parents see hours wasted in front of a screen, these scientists see potential. An FAS study released this week, titled "Harnessing the Power of Video Games for Learning," reports that best-selling games are built in surprisingly pedagogical ways. Players improve at their own pace. Beating a level requires experimentation, failure and learning from mistakes. Most new games can be played online, requiring collaboration and leadership. Game play is precisely calibrated to balance challenge and progress. It’s a stark contrast to a typical classroom in which one teacher tries to engage 30 students with printed information. "It’s like hiring an individual tutor for every student," says FAS president Henry Kelly of using video games to teach. "There’s a big argument going on now about whether kids are being tested too much or too little. In a .game, you’re continuously being tested and you don’t mind it."
Some commercial games are already being used in the classroom. The Civilization series lets users build empires in ancient Persia and other historical periods, and RollerCoaster Tycoon, where players construct a theme park, combines physics and business management. And the U. S. military makes extensive use of video simulations: the Army reports 7.6 million users have registered for America’s Army, a training and recruiting game.
The report calls for a new generation of educational games that are as immersive and graphics-intensive as megabudget titles like Madden NFL 07 and Battlefield 2142. "When you show a child a traditional educational game, they’ll roll their eyes," says Kay Howell, a coauthor of the study. "But I don’t think they roll their eyes because it’s learning; I think it’s because there’s such a huge and obvious gap in quality compared to what they play at home." The federal government, she says, should close that gap by underwriting new game-publishing houses.
But some educational observers find the video game recommendations too unorthodox. "This is really silly," says Chester E. Finn, president of the Thomas B. Fordham Foundation, a K-12 education research group in Washington. "Are they next going to propose government-funded studies of the educational value of comic books, reality TV shows and instant messaging?" Other critics contend the report’s recommendations shouldn’t be seen as a cure all. "We think it’s a good idea that this stuff is being explored," says Chad Colby, a spokesman for the Department of Education. "People do tend to look at these things as silver bullets, or a fix in themselves, when it’s really one tool out of many." The larger problem with the federation’s ideas, Colby says, is a lack of familiarity with how education funding works: only 8.3 percent of the country’s total education budget comes from the federal government, and most of that is targeted toward students in poverty.
The study’s recommendations might be hard to implement: not all school districts have computers and networks capable of running high-end games. The FAS report calls for the production of games that can be Web-based and downloadable to PCs, but it might be less expensive to design games for the established consoles that many families already have at home. "These are technologies that kids and young adults are living with every day of their lives," says Howell. "Why do we expect?"
The Federation of American Scientists believes that ______.
选项
A、it is a waste of time to play video games.
B、some video games are beneficial to children.
C、such games as Half-Life 2 is unforgettable.
D、the function of some videogames is exaggerating.
答案
B
解析
细节题。首段首句提到FAS给出具有教育意义的游戏的名单,第二段第二句指出家长们在此看到的是对时间的浪费,而科学家们看到的却是潜力,第三句又指出best-selling games are built in surprisingly pedagogical ways,[B]符合文意,故为答案。
转载请注明原文地址:https://kaotiyun.com/show/TclO777K
0
专业英语八级
相关试题推荐
MarkRothkoemigratedtotheUnitedStates______.Whonamedpaintingsbytheircolours?
Don’texpectStarbucks-like【1】______likethisoneatthe13,600U.S.McDonald’s,or30,000-plusworldwide;theOakBrookresta
GoingForth,TheNationsMultiplyUnevenlyDespitewars,famines,andepidemics,Earth’spopulationisboomingaheadtonew
WhatisthepurposeofPopeJohnPaul’svisittoGermany?
WhenGermanyinvadedPoland,BritainandFrancedeclaredwaronGermany.ThentheU.S【1】______indebate.Rooseveltaskedc
A、thedancerkeepsonmovingvigorouslyB、itismostpopularamongyoungpeopletodayC、nootherexercisecanofferasmuchente
A、escalatedintociviccampaignsnationwideB、calledforaboycottofJapanesegoodsC、postponedjointmilitaryexerciseswithT
Whenscientistsfirstwarnedinthe1970sthatCFCscouldattackozone,theU.S.respondedbybanningtheiruseinspraycans.B
Doyourememberallthoseyearswhenscientistsarguedthatsmokingwouldkillusbutthedoubtersinsistedthatwedidn’tknow
随机试题
男性,62岁,近来咽第一口饭时常有哽噎感,首先应考虑( )。
标准物质,具有一种或多种足够的均匀和很好地确定了的特性,用以()。
实施爆破作业,在放射、毒害性环境中施工(含储存、运输、使用)及使用毒害性、腐蚀性物品施工时,承包人应在施工前()天以书面形式通知工程师。
运入加工现场的钢筋,每捆(盘)钢筋均应挂上标牌,标牌上没有()。
凯恩斯的对外贸易乘数理论认为,贸易顺差对国民收入的影响可以用公式:△Y=[△I+(△X-△M)]K来表示。该公式说明______。
回购交易是在现货交易基础上延伸出来的,它结合了现货交易和()的特点。
工资集体协商期间,雇员一方的首席代表()。[2011年5月二级真题]
A.条件(1)充分,但条件(2)不充分.B.条件(2)充分,但条件(1)不充分.C.条件(1)和(2)单独都不充分,但条件(1)和条件(2)联合起来充分.D.条件(1)充分,条件(2)也充分.E.条件(1)和(2)单独都不充分,条件(1)和条件(2
IEEE802.1标准包括局域网体系结构、网络______以及网络管理与性能测试。
下列程序的输出结果是()。#includemain()voidfun(int*a,int*b){inta=1,b=2,*x=&a,*y=&b;{int*k;fun(x,y);
最新回复
(
0
)